![]() System Shock, born from the same engine as the Ultima Underworld games, was definitely a pioneer in its own right. ![]() ![]() From early '90s 3D engines with complex physics simulations to helping pioneer stealth games with Thief to a more story-driven action experience in general with games like Deus Ex and Ultima Underworld, they were games that encapsulated PC gaming at its best, taking advantage of the added capabilities of the platform to deliver a deeper, more complex and and more cerebral experience that simply wasn't possible on the limitations of console hardware of the time. Looking Glass is a legendary studio among PC gamers, having pioneered many trends that would become standard in modern games. ![]()
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